Friday, October 29, 2010

Blog maintenance week and online gaming

Blog presentations were this week and there weren’t any readings, so in addition to blog maintenance I’d like to briefly discuss internet gaming. Very broadly, online gaming is playing with other human players through an internet connection. Even though you don’t interact face to face with online peers, gaming over the internet allows some forms of social interaction through chat boxes, audio headsets, etc. I would say that the most common form of online gaming is through a pc, but it is also popular through consoles. Xbox live, the Xbox 360’s internet multiplayer service, is also widely popular with titles such as Call of Duty and Halo. On the pc, the World of Warcraft and Final Fantasy are some examples of mmorpgs, or massively multiplayer online role-playing games.


Online gamers have differentiated themselves from popular culture through distinct mannerisms and by even having their own vocabulary. As I discussed on the 15th, words used by online gamers sometimes coincide with internet culture, as the two are connected. In addition to having their own set of vocabulary, online gamers have developed a somewhat negative reputation. When imagining an internet gamer, one typically thinks of an ultra-competitive adolescent or young adult who is often self-absorbed and aggressive. Sadly like many stereotypes, this is often true. But with the growth of technology, internet gaming has a growing audience, and I would venture to say that the majority of participants in online gaming don’t have these negative characteristics.


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