Video games have been around for little over 60 years-but during that time, they’ve seen an exponential increase in popularity and have become an integral part of popular culture. Though initially having a more specific definition, video games now are taken to describe almost any form of interactive entertainment with a display. Personal computers, cell phones, video game consoles (Xbox 360, Wii, PS3), and portable game devices such as the Nintendo DS or Sony PSP are all common examples of ways to play today. This blog is primarily a class assignment, but is also an opportunity for me to explore a unique aspect of pop culture. Over the next few months, I hope to discuss video games, popular culture, and their relationship to class material.
I would say that video games started to become part of the mainstream with the introduction of Pong in the 1970’s. The simple two-dimensional tennis game was the first to be a major monetary success, which resulted in the commercialization of the gaming industry. Titles such as “Space Invaders” followed Pong’s release and encouraged growth of the industry and in-home consoles. I couldn't find a decent version of pong, so here is a version of Space Invaders similar to the classic arcade game:
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